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Painting a Rosy Picture of Future for Cartoon Sector

China's cartoon industry is expected to see fast growth in the next few years with more policy support, investment and co-operation with other countries.

That was the message at the 2006 China Changzhou International Animation and Cartoon Art Forum held here yesterday.

Taking part were government officials, experts and investors from China, the Republic of Korea, the United States, Italy, France, Canada and Japan.

China's animation and cartoon sector experienced a golden age in the late 1950s and early 1960s.

However, for various reasons such as a lack of funds and professionals, the industry has lagged behind those in other countries. Its workers are now in a subcontractor situation for countries like the United States and Japan, world leaders in the industry. The two produce high-quality work and yield a total annual revenue of US$75 billion.

"One of the major reasons for the present situation in China is the lack of funds," said Wang Hong, president of the Hunan Great Dreams Cartoon Media Co Ltd (HGDCM), the largest animation and cartoon production firm in China.

It has been reported that the financial input into animation in China is just one hundredth of that in the US. Though government funds are currently the main source of cash, private firms are being encouraged to invest in the sector. Three local companies have invested 10 million yuan (US$1.25 million) respectively in the creation and production of cartoons.

HGDCM has been working with the Changzhou Dinosaur Park on a 365-part serial called The Adventures of Qi Qi and Ke Ke. It will start tonight on the children's channel of CCTV 7 and last for a year. It is about two dinosaurs, Qi Qi and Ke Ke.

Changzhou is seen as a pioneer of the Chinese animation industry.

"We have seen the potential of the animation industry and are viewing it as a new sector to help with the economic growth of the city," said Qu Liqin, vice-mayor of Changzhou. "We are co-operating with other Asian countries to improve the industry's prospects."

The city government has mapped out a blueprint for the sector and set up an animation industry base in December 2004.

Since then, over 50 enterprises and companies have settled there and have already produced more than 100 cartoons.

The Asian Animation Round (AAR) was founded in April this year and includes companies from China, the United States and the Republic of Korea.

"What we need to do is to train more people in creative work and do good marketing," said Park Heung-Soo, president of AAR and chairman of the Gangwon Information and Multimedia Corporation.

He added: "It might take 10 or more years for Asian countries to catch up with the United States and Japan, but we are confident that AAR will play an important role in promoting the development of the animation and cartoon industry in Asia and the rest of the world."

(China Daily September 28, 2006)

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